Sujan Naik

Sujan Naik's Personal Site

I am a Software Engineer, Game Developer and Designer.

My Background

Computer Science BSc Graduate at King's College London in 2025.
Currently studying an MSc Computer Games Programming at Goldsmiths University of London, graduating in 2026.

I specialise in the Unity game engine.

I also have an interest in Fullstack Website and Mobile App development.

I have familiarity with AWS.


Navigating this site

This home page provides an understanding of my best works - and projects have their own more substantial pages detailing information.

Alternatively visit the posts page to see all of my projects by themselves.


My Extra-Curricular accomplishments this year

SEE THE BLOG POSTS SECTION TO LEARN MORE

- Volunteered at the AI and Games conference and Good Game Dev Fest

- Took part in a BrainGaze XR Hackathon and worked on my first VR Game designed to provide treatment to adolescents with ADHD

- Developed a brick breaking Game at the IGDA Physical Game Jam

- Became a Programme Rep at Goldsmiths

- Delivered an Intro to Unity and Game Development Talk with Goldsmiths Tech Society - with future recurring sessions to come next year!


Check out My Story if you prefer a chronological and purely textual portfolio, or continue below.


My Graduation Video from my Computer Science BSc at King's College London

Overview of my best Games

RoboSim Roguelike Scholar

3D Roguelite inspired by Risk of Rain 2 with Gamified LLM and TTS Reward Mechanisms.
Developed for my Computer Science BSc Final year Knowledge Exchange Project with IBM.

Video viewable at the full page link

Full Page Link

Lindenmayer System Generator for Game Tooling Pipelines

L-System Generation with 3D visualisation built using ImGUI and OpenGL with GLFW 3 and GLM.
Features parameters which are hotkey-able realtime and a .OBJ model export to provide a starting point for vegetation for 3D modellers.

L-System Generator

Taxi Terror Prototype

Developed as part of the Unity Junior Programmer Learning Pathway.

A Casual Taxi Driver Game.

Playable at https://sujan-naik.itch.io/taxi-terror-prototype

Taxi Terror Prototype

Showcase

Below contains a non-exhaustive list of non-game dev related portfolio work, chosen due to the quality and magnitude of effort.

Prometheora, Game Developer Social App Screenshot
Web Dev,  Typescript,  React-Native,  Game Dev,  Showcase

A Cross-Platform Social Media App for Digital Creatives. Share media , projects with devlogs and play itch embeds without leaving the app.

Headed-UI Site Screenshot
Next.js,  Typescript,  CSS,  Web Dev,  React,  Showcase

Putting the head on headless UI. An ESM and React based UI Component Library - built using Next.js. Provides ready to use components.

A screenshot of a loading animation from the striving site
LLMs,  Web Dev,  Typescript,  MongoDB,  Next.js,  Showcase

Turn raw ideas into fully structured software projects.. Publish your manuals and documentation to collaborators or end-users with a shareable link.

A screenshot of an informatics lecturere polling site
Web Dev,  CSS,  React,  Node.js,  MongoDB,  Showcase

An responsive polling web application for Informatics lectures by Team Marshall & Co. Developed using the MERN stack.

Languages and Tools


Languages TypeScript, JavaScript, Python, C++, C#, Java


Frontend React, Next.js, Vue, HTML, CSS


Backend & Databases Node.js, PostgreSQL, MongoDB, MySQL, SQLite


CMS WordPress, Payload CMS


Infrastructure & Deployment AWS, Vercel, Render, Railway


Version Control Git, GitHub, Unity Plastic SCM


Tools Drizzle ORM, Supabase

View my GIthub to see examples of their usage

Interested in contacting me for an Opportunity ?

Message me on my LinkedIn

My github commits in 2025